A downloadable game

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A single player magical girl TTRPG about doomed female friendships, the imminent loss of girlhood, and securing tasty little treats. 

5 pages, 10 sides. If making a physical copy, please print double-sided on the short edge.

Game time approximately 15 - 25 minutes.

Free to share and distribute.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
Authorgnats
TagsHorror, LGBT, magical-girl, Print & Play, Singleplayer, Solo RPG, Tabletop role-playing game

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Click download now to get access to the following files:

moonlighttragica_print.pdf 8 MB
moonlighttragica_digital.pdf 7.5 MB

Comments

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What a beautifully, heart-wrenching game. I did a run through and every roll of the dice and decision was full of hope and heart ache. This was so well put together and it is amazing how quickly I was so invested in the main characters. 

Thank you also for creating a printable zine version. Many times I have to create a zine of games that I wish to print out. It's a small step, but it was so nice to not have to think about.

This game captures its premise excellently and eloquently. I can't wait to see how my magical girls fair in the next run through.

I have a few clarifying questions I would like to clear up before I go into my next play throughs.

1. Do skill points deplete as they are used to modify rolls? (What impact does leveling up have on game play?)

2. Pg 5 "In the Fight" sections says that we can +1 to ones roll using the weakness stat of the witch, but then in "The Flow" section it says +2. Please clarify.

3. If you roll for a witch and have completed that set, do you automatically get to "roll" a 6? (For example, I roll a 3, but I already completed that column of witches, instead of rolling for a new witch can I assume I rolled a 6 for that column, or do I re-roll for  new column?)

4. I think that there is a typo on page 10 in Box C1.

doomed yuri am i right.
jokes aside very nice lil ttrpg i cannot stop reading through. A.

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Ended two runs as of this comment, and I cannot believe how well put together this is. It really feels like I'm in the trenches with someone I don't want to lose, the two of us being ground to dust together. Every witch encounter is a genuine choice. Can I fight this one? Should I just move on and eat the HP hit? And even when you take your wins, and your stats start to snowball, you're reminded that you're just getting stronger so you can fulfill your grim promise. 

With a very simple set of mechanics Gnats has elegantly crafted a tragic race to bottom with the most important person in the world. It's positively apocalyptic. I love it. Take a bow, or go get a sweet treat, or something.

What a beautiful, heartfelt game that is a true love letter to the magical girl genre. the play pattern is simple and straightforward, and the writing between your character and Beatrice is truly heart-wrenching. I'm left after playing this game feeling teary eyed and wishing I could hold my poor player character and Beatrice, and couldn't help but read through all the possible endings available to me. Gnats you truly knocked this one out of the park!