Elysiumstuck
Made in roughly a week, Elysiumstuck is a Disco Elysium-inspired visual novel about Jake English ascending to ultimatehood in effort to stop Ultimate Dirk Strider—with you playing as Dirk, naturally.
Play my other Dirk-centric game! https://iconoclastcafe.itch.io/elevatorstuck
Follow me on Twitter! https://x.com/eye_gnats
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.9 out of 5 stars (9 total ratings) |
Author | gnats |
Genre | Interactive Fiction, Visual Novel |
Made with | Construct |
Tags | fanart, homestuck |
Comments
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Oh good. Really REALLY good. I love this Jake & Dirk voice. I've gotten 3/4 endings, excited to try to play around and get the 4th.
"made in roughly a week" dirk may not be a god, but perhaps you are??
I adore this game. Youve captured the characters beautifully. It leaves me with so many feelings every time i play. Thank you for sharing this little bit of passion.
Holy moly. I like this a LOT. The art, the writing, everything is so perfect. Everything I would expect from a crossover between two such thorough medias.
What did you make this in? By chance would you be willing to drop the source code to this? I ask for the sake of my camera roll, which has been suffocating in screenshots, because for every line I read, I think to myself "I need to save this so I can read it again and think about it later". I also would love to see how the dialogue branches look behind-the-scenes.
I understand completely if that's not something you're comfortable with doing though. Bravo to you on such a rich and in-depth writing—everything I wish to see in post-canon and more. Thank you for the dirkjake food.
Thank you so much for playing! This was made in HTML5 using Construct 3.
Construct 3 doesn’t have traditional source code, or at least no file that you can open without a paid plan, but I’ll give a rough description of what’s going on under the hood:
Hopefully that answers your question without overloading you with information! I’m a narrative designer as my day job so I’m very passionate about new ways to play with dialogue trees. If you’d like to play something even more experimental (and clunky…), I have another DirkJake dialogue game here: https://iconoclastcafe.itch.io/elevatorstuck
Thanks again for playing, and for your comment!
i'm not the OP, but thank you so much for sharing the backend process of your narrative design for this game! i absolutely love elevatorstuck, too, and your games are such an inspiration for presenting visual novel-style stories with really well-executed design. (i'm also curious about the 'source code' for elevatorstuck, but no pressure!)
Very good game. I've got two endings so far, and I'd like to know, how many are there?
Four total!